Analog upgrade with Hall sensors Scuf Reflex Pro FPS
Service Description
You should know that the analog controls of your Scuf controller are based on analyzing the position of the X and Y axis through two potentiometers (or trimmers). Every time you move the analog stick knob, these trimmers move and change their value, communicating it to the controller. The technology on which these trimmers are based is resistive type. A metal cursor moves by sliding on a resistive film. This type of action, repeated over time, with minimal friction between the two parts, wears out the resistive film. When the resistive film has worn out, your controller will start to have the classic drifting problem (the character or game action will move on its own without any intervention from you). And now the question: can this problem be solved PERMANENTLY? YES, NOW IT CAN BE!!!!! Because there is a new technology in which the components no longer have any friction between them (so they don't wear out). This technology is based on an effect called the Hall effect. In short, when you move the analog stick you move two microscopic magnets in front of a chip that analyzes the intensity of the magnetic field, thereby determining its position. In this case the two parts don't touch, and with no friction... the lifespan of the analog controls is virtually eternal!!!! Your Scuf will become even more precise, more responsive on the axes and above all... ETERNAL!!!! If you want further information about this type of technology or (if you're from Turin) want to try a modified controller, don't hesitate to come visit us in the laboratory. If the intervention seems expensive to you.. try to think that this will be the last controller you'll have to change! (unless you throw it against the wall!). If you want some clarification, read our article at our LINK
How It Works
Frequently asked questions
Other available services for Scuf Reflex Pro FPS